The Intelligence Engine

History

Intelligence Engine Design Systems was founded in Hilton Head Island, SC, in August 2011 by Paul Tozour, a seasoned AI developer and technical designer whose credits include Metroid Prime 2: Echoes, Metroid Prime 3: Corruption, MechWarrior 4: Vengeance, and several other well-known titles.

In 2012, Intelligence Engine ran a successful Kickstarter campaign to help us complete and publish our flagship title: City Conquest, a groundbreaking new "TD-RTS" strategy game for iOS and Android.

We were also interviewed by AiGameDev.com in February  2012, in which we discussed our evolutionary design techniques.